summaryrefslogtreecommitdiffstats
path: root/src/controller/selection_from_db.sqc (plain)
blob: 9467ab32f6683c07ff7e3b8fae0cfd4a3f860460
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
#define GL_GLEXT_PROTOTYPES
#include "selection_from_db.h"
#include "../view/exp004state0.h"
#include <GL/glut.h>

EXEC SQL INCLUDE sqlca;

/*
 * A simple alias to make the code more readable.
 */
#define S exp004state0

void
selection_from_db (void)
{
  /*
   * db2dclgn -d exp004 -t vis_sel_set
   */
  EXEC SQL BEGIN DECLARE SECTION;
  EXEC SQL INCLUDE 'controller/vis_sel_set.h';
  EXEC SQL END DECLARE SECTION;

  EXEC SQL DECLARE c3 CURSOR FOR
    SELECT * FROM vis_sel_set
    ORDER BY title, id DESC;

  EXEC SQL OPEN c3;

  /*
   * This loop currently assumes only one set in the table and does
   * not use the title assigned to that set.  This should be improved
   * to allow the user to manage multiple sets by name.
   */
  EXEC SQL FETCH c3 INTO :vis_sel_set;
  while (sqlca.sqlcode != 100)
    {
      S.selection[vis_sel_set.id] = true;
      S.base_colors_data[vis_sel_set.id][0] = vis_sel_set.r;
      S.base_colors_data[vis_sel_set.id][1] = vis_sel_set.g;
      S.base_colors_data[vis_sel_set.id][2] = vis_sel_set.b;
      S.base_colors_data[vis_sel_set.id][3] = 0.6;

      EXEC SQL FETCH c3 INTO :vis_sel_set;
    }

  EXEC SQL CLOSE c3;

  EXEC SQL COMMIT;

  /*
   * Update the graphics memory.
   */

  glBindBuffer (GL_ARRAY_BUFFER, S.buffers[BASE_COLORS]);
  glColorPointer (4, GL_FLOAT, 0, 0);
  glBufferData (GL_ARRAY_BUFFER,
		sizeof (S.base_colors_data), S.base_colors_data,
		GL_STATIC_DRAW);

  glutPostRedisplay ();

  return;
}

Valid XHTML 1.0 Strict

Copyright © 2009 Don Pellegrino All Rights Reserved.