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authorDon Pellegrino <don@drexel.edu>2009-06-13 21:51:30 (GMT)
committer Don Pellegrino <don@drexel.edu>2009-06-13 21:51:30 (GMT)
commit10608cc2ba31147619340a4ff1c36858878c2d30 (patch) (side-by-side diff)
tree54933d500eec0af46a7dc4c2f16f6fbe0e386db7
parentf4abe0abb00210e9ef6b3277060634ba3db4f6d5 (diff)
downloadexp005-10608cc2ba31147619340a4ff1c36858878c2d30.zip
exp005-10608cc2ba31147619340a4ff1c36858878c2d30.tar.gz
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Updated to record the current selection in the database.
-rw-r--r--src/controller/exp004processhits.c27
1 files changed, 15 insertions, 12 deletions
diff --git a/src/controller/exp004processhits.c b/src/controller/exp004processhits.c
index 29fbbbc..d8ea5b6 100644
--- a/src/controller/exp004processhits.c
+++ b/src/controller/exp004processhits.c
@@ -3,21 +3,22 @@
#define GL_GLEXT_PROTOTYPES
#include "exp004processhits.h"
+#include "selection_to_db.h"
#include "../view/exp004state0.h"
#include <stdio.h>
/*
+ * A simple alias to make the code more readable.
+ */
+#define S exp004state0
+
+/*
* The implementation of this function is based on
* [Angel,2008,pp80-81].
*/
void
exp004processhits (GLint hits, GLuint buffer[])
{
- /*
- * A simple alias to make the code more readable.
- */
- EXP004STATE* S = &exp004state0;
-
printf ("Hits: %d\n", hits);
GLuint *hitlist = buffer;
@@ -29,23 +30,25 @@ exp004processhits (GLint hits, GLuint buffer[])
/*
* Report the hit to the terminal.
*/
- printf ("Hit %i: %s\n", i + 1, exp004state0.gi_data[*hitlist]);
+ printf ("Hit %i: %s\n", i + 1, S.gi_data[*hitlist]);
/*
* Add the hits to the selection.
*/
- exp004state0.selection[*hitlist] = true;
- exp004state0.base_colors_data[*hitlist][0] = SELECT_COLOR_R;
- exp004state0.base_colors_data[*hitlist][1] = SELECT_COLOR_G;
- exp004state0.base_colors_data[*hitlist][2] = SELECT_COLOR_B;
+ S.selection[*hitlist] = true;
+ S.base_colors_data[*hitlist][0] = SELECT_COLOR_R;
+ S.base_colors_data[*hitlist][1] = SELECT_COLOR_G;
+ S.base_colors_data[*hitlist][2] = SELECT_COLOR_B;
hitlist++;
}
- glBindBuffer (GL_ARRAY_BUFFER, S->buffers[BASE_COLORS]);
+ selection_to_db ();
+
+ glBindBuffer (GL_ARRAY_BUFFER, S.buffers[BASE_COLORS]);
glColorPointer (3, GL_FLOAT, 0, 0);
glBufferData (GL_ARRAY_BUFFER,
- sizeof (S->base_colors_data), S->base_colors_data,
+ sizeof (S.base_colors_data), S.base_colors_data,
GL_STATIC_DRAW);
printf ("\n");

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