path:
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src/
view/
exp004geometry.c (
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/* I seem to need this for glGenBuffers as per
http://www.gamedev.net/community/forums/topic.asp?topic_id=422358 */
#define GL_GLEXT_PROTOTYPES
#include "exp004geometry.h"
#include "exp004state0.h"
#include <GL/glut.h>
#define S exp004state0
void
exp004geometry (GLenum mode)
{
glMatrixMode (GL_MODELVIEW);
glLoadIdentity ();
glPointSize (0.1);
glColor3f (0.2, 0.2, 0.2);
for (int i = 0; i < ROWS; i++)
{
glLoadName (i);
glPushMatrix ();
glTranslatef (S.base_vertices_data[i][0],
S.base_vertices_data[i][1], 0.0);
glColor4fv (S.base_colors_data[i]);
glCallList (S.list_offset + PROTEIN_GEOMETRY);
glPopMatrix ();
}
glCallList (S.list_offset + DENSITY_LEGEND_GEOMETRY);
return;
}
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