path:
root/
src/
view/
exp004geometry.c (
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/* I seem to need this for glGenBuffers as per
http://www.gamedev.net/community/forums/topic.asp?topic_id=422358 */
#define GL_GLEXT_PROTOTYPES
#include "exp004geometry.h"
#include "exp004state0.h"
#include <GL/glut.h>
void
exp004geometry (GLenum mode)
{
glMatrixMode (GL_MODELVIEW);
glLoadIdentity ();
glPointSize (0.1);
glColor3f (0.2, 0.2, 0.2);
if (mode == GL_SELECT)
{
for (int i = 0; i < ROWS; i++)
{
glLoadName (i);
glDrawArrays (GL_POINTS, i, 1);
}
}
else
{
glDrawArrays (GL_POINTS, 0, ROWS);
}
return;
}
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