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#include "exp004display.h" #include "../view/exp004geometry.h" #include <GL/glut.h> #define WINHEIGHT 500 void exp004display (void) { glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); exp004geometry (GL_RENDER); glutSwapBuffers (); return; }
Copyright © 2009 Don Pellegrino All Rights Reserved.