#include "mouse_motion.h" #include "../../view/state0.h" #include "../actions/pan.h" #include #define S state0 void mouse_motion (int x, int y) { if (S.pan.active) { pan (S.pan.begin[0], S.pan.begin[1], x, y); S.pan.begin[0] = x; S.pan.begin[1] = y; } return; }