#include "set_ortho.h" #include "../../view/state0.h" #include #define S state0 void set_ortho (void) { if (S.zoom.active) { gluOrtho2D (S.zoom.coords[0], S.zoom.coords[1], S.zoom.coords[2], S.zoom.coords[3]); } else { gluOrtho2D (S.ortho.min_x, S.ortho.max_x, S.ortho.min_y, S.ortho.max_y); } return; }