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-rw-r--r--Makefile.am10
-rw-r--r--r/connect.R16
-rw-r--r--src/controller/exp004mouse.c51
-rw-r--r--src/controller/exp004processhits.c16
-rw-r--r--src/controller/exp004reshape.c26
-rw-r--r--src/controller/keyboard.c2
-rw-r--r--src/controller/selection_from_db.sqc9
-rw-r--r--src/controller/selsave.sqc4
-rw-r--r--src/controller/set_ortho.c11
-rw-r--r--src/controller/vis_sel_set.h3
-rw-r--r--src/model/coordinates.h3
-rw-r--r--src/model/exp004base.sqc30
-rw-r--r--src/model/exp004state.h30
-rw-r--r--src/model/selection_info.h11
-rw-r--r--src/model/selection_info_init.c2
-rw-r--r--src/model/selection_info_init.h2
-rw-r--r--src/model/selection_purposes.h22
-rw-r--r--src/model/zoom_info.h5
-rw-r--r--src/model/zoom_info_init.c2
-rw-r--r--src/model/zoom_info_init.h2
-rw-r--r--src/util/pick_convert.c7
-rw-r--r--src/util/sqlinfoprint.c2
-rw-r--r--src/util/sqlinfoprint.h7
-rw-r--r--src/view/exp004geometry.c6
-rw-r--r--src/view/exp004view.c7
25 files changed, 140 insertions, 146 deletions
diff --git a/src/view/exp004view.c b/src/view/exp004view.c
index cc27a93..b7e4367 100644
--- a/src/view/exp004view.c
+++ b/src/view/exp004view.c
@@ -5,6 +5,7 @@
5#include "../db/dbconnect.h"5#include "../db/dbconnect.h"
6#include "../model/exp004base.h"6#include "../model/exp004base.h"
7#include "exp004init.h"7#include "exp004init.h"
8#include "exp004state0.h"
8#include "exp004view.h"9#include "exp004view.h"
9#include <GL/glut.h>10#include <GL/glut.h>
1011
@@ -20,8 +21,8 @@ exp004view (void)
20 glutCreateWindow ("Exp004");21 glutCreateWindow ("Exp004");
2122
22 // GL Initialization23 // GL Initialization
23 glClearColor (0.0, 0.0, 0.0, 1.0);24 glClearColor (CLEAR_COLOR);
24 glColor3f (1.0, 1.0, 1.0);25 glColor3f (DRAW_COLOR);
25 glEnable (GL_AUTO_NORMAL);26 glEnable (GL_AUTO_NORMAL);
26 glEnable (GL_DEPTH_TEST);27 glEnable (GL_DEPTH_TEST);
27 glEnable (GL_MAP1_VERTEX_3);28 glEnable (GL_MAP1_VERTEX_3);
@@ -30,7 +31,7 @@ exp004view (void)
30 /* Buffer objects to use. */31 /* Buffer objects to use. */
31 glEnableClientState (GL_COLOR_ARRAY);32 glEnableClientState (GL_COLOR_ARRAY);
32 glEnableClientState (GL_VERTEX_ARRAY);33 glEnableClientState (GL_VERTEX_ARRAY);
33 34
34 /* Enable Antialiasing as described in "Antialiasing"35 /* Enable Antialiasing as described in "Antialiasing"
35 [Shreiner,247]. */36 [Shreiner,247]. */
36 glEnable (GL_LINE_SMOOTH);37 glEnable (GL_LINE_SMOOTH);

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