-rw-r--r-- | Makefile.am | 10 | ||||
-rw-r--r-- | r/connect.R | 16 | ||||
-rw-r--r-- | src/controller/exp004mouse.c | 51 | ||||
-rw-r--r-- | src/controller/exp004processhits.c | 16 | ||||
-rw-r--r-- | src/controller/exp004reshape.c | 26 | ||||
-rw-r--r-- | src/controller/keyboard.c | 2 | ||||
-rw-r--r-- | src/controller/selection_from_db.sqc | 9 | ||||
-rw-r--r-- | src/controller/selsave.sqc | 4 | ||||
-rw-r--r-- | src/controller/set_ortho.c | 11 | ||||
-rw-r--r-- | src/controller/vis_sel_set.h | 3 | ||||
-rw-r--r-- | src/model/coordinates.h | 3 | ||||
-rw-r--r-- | src/model/exp004base.sqc | 30 | ||||
-rw-r--r-- | src/model/exp004state.h | 30 | ||||
-rw-r--r-- | src/model/selection_info.h | 11 | ||||
-rw-r--r-- | src/model/selection_info_init.c | 2 | ||||
-rw-r--r-- | src/model/selection_info_init.h | 2 | ||||
-rw-r--r-- | src/model/selection_purposes.h | 22 | ||||
-rw-r--r-- | src/model/zoom_info.h | 5 | ||||
-rw-r--r-- | src/model/zoom_info_init.c | 2 | ||||
-rw-r--r-- | src/model/zoom_info_init.h | 2 | ||||
-rw-r--r-- | src/util/pick_convert.c | 7 | ||||
-rw-r--r-- | src/util/sqlinfoprint.c | 2 | ||||
-rw-r--r-- | src/util/sqlinfoprint.h | 7 | ||||
-rw-r--r-- | src/view/exp004geometry.c | 6 | ||||
-rw-r--r-- | src/view/exp004view.c | 7 |
25 files changed, 140 insertions, 146 deletions
diff --git a/src/controller/exp004reshape.c b/src/controller/exp004reshape.c index 4d46223..82f134d 100644 --- a/src/controller/exp004reshape.c +++ b/src/controller/exp004reshape.c @@ -19,26 +19,18 @@ exp004reshape (int w, int h) */ if (w <= h) - { - S.ortho.min_x = - S.ortho_min; - S.ortho.max_x = - S.ortho_max; - S.ortho.min_y = - S.ortho_min * (GLfloat) h / (GLfloat) w; - S.ortho.max_y = - S.ortho_max * (GLfloat) h / (GLfloat) w; + { + S.ortho.min_x = S.ortho_min; + S.ortho.max_x = S.ortho_max; + S.ortho.min_y = S.ortho_min * (GLfloat) h / (GLfloat) w; + S.ortho.max_y = S.ortho_max * (GLfloat) h / (GLfloat) w; } else { - S.ortho.min_x = - S.ortho_min * (GLfloat) w / (GLfloat) h; - S.ortho.max_x = - S.ortho_max * (GLfloat) w / (GLfloat) h; - S.ortho.min_y = - S.ortho_min; - S.ortho.max_y = - S.ortho_max; + S.ortho.min_x = S.ortho_min * (GLfloat) w / (GLfloat) h; + S.ortho.max_x = S.ortho_max * (GLfloat) w / (GLfloat) h; + S.ortho.min_y = S.ortho_min; + S.ortho.max_y = S.ortho_max; } set_ortho (); |