-rw-r--r-- | src/controller/exp004reshape.c | 53 |
1 files changed, 31 insertions, 22 deletions
diff --git a/src/controller/exp004reshape.c b/src/controller/exp004reshape.c index 7aaff08..f3d7098 100644 --- a/src/controller/exp004reshape.c +++ b/src/controller/exp004reshape.c @@ -1,6 +1,9 @@ #include "exp004reshape.h" #include "../view/exp004state0.h" #include <GL/glut.h> +#include <stdio.h> + +#define S exp004state0 void exp004reshape (int w, int h) @@ -17,39 +20,45 @@ exp004reshape (int w, int h) if (w <= h) { - exp004state0.ortho.min_x = - exp004state0.ortho_min; - exp004state0.ortho.max_x = - exp004state0.ortho_max; - exp004state0.ortho.min_y = - exp004state0.ortho_min * (GLfloat) h / (GLfloat) w; - exp004state0.ortho.max_y = - exp004state0.ortho_max * (GLfloat) h / (GLfloat) w; + S.ortho.min_x = + S.ortho_min; + S.ortho.max_x = + S.ortho_max; + S.ortho.min_y = + S.ortho_min * (GLfloat) h / (GLfloat) w; + S.ortho.max_y = + S.ortho_max * (GLfloat) h / (GLfloat) w; } else { - exp004state0.ortho.min_x = - exp004state0.ortho_min * (GLfloat) w / (GLfloat) h; - exp004state0.ortho.max_x = - exp004state0.ortho_max * (GLfloat) w / (GLfloat) h; - exp004state0.ortho.min_y = - exp004state0.ortho_min; - exp004state0.ortho.max_y = - exp004state0.ortho_max; + S.ortho.min_x = + S.ortho_min * (GLfloat) w / (GLfloat) h; + S.ortho.max_x = + S.ortho_max * (GLfloat) w / (GLfloat) h; + S.ortho.min_y = + S.ortho_min; + S.ortho.max_y = + S.ortho_max; } - gluOrtho2D(exp004state0.ortho.min_x, - exp004state0.ortho.max_x, - exp004state0.ortho.min_y, - exp004state0.ortho.max_y); + gluOrtho2D(S.ortho.min_x, + S.ortho.max_x, + S.ortho.min_y, + S.ortho.max_y); + + printf ("Ortho: %f %f %f %f\n", + S.ortho.min_x, + S.ortho.max_x, + S.ortho.min_y, + S.ortho.max_y); glMatrixMode (GL_MODELVIEW); // Set the viewport equal to the size of the window. glViewport (0, 0, (GLsizei) w, (GLsizei) h); - exp004state0.viewport.w = w; - exp004state0.viewport.h = h; + S.viewport.w = w; + S.viewport.h = h; return; } |